Metal Gear Solid

2017/04/17 14:54

We got a PlayStation 4 for Christmas this year. It was 9 years since we last bought a Gaming Console so it was time. I picked up Metal Gear Solid V : The Definitive Edition for €27.99 - a steal.

I'm a fan of Stealth games - I loved GoldenEye for the Wii. I'd never played any of the Metal Gear Solid series, despite having a PlayStation one many years ago. MGS V had been getting great reviews so I gave it a shot. So far I've put about 100 hours into the game. Yes. I like this game a lot. It is surprisingly deep - a game that for the most part rewards slow thoughtful play rather than rushing in all guns blazing. Much of the fun of MGS V is to be had simply sneaking up on sites and surveying the lay of the land from a safe distance, then picking off targets one by one.

It's been almost 4 months now since I started playing and I still haven't become bored with the game. There is a lot to love about this game but it's not without glaring faults. The story is complete nonsense and the overtly sexualized female companion 'Quiet' is a little troubling. The start of the game consists of - for the most part - an extended cut-scene which involves very little actual game-play. The opening cut-scene is about 45 minutes long and is painful. Thankfully, once the game begins proper it's a ton of fun. Each mission has opening and closing credits which remind you that this game was CREATED AND DIRECTED BY HIDEO KOJIMA . This gets a little annoying after you've seen it the umpteenth time.

If you liked GoldenEye for the Wii, you'll love Metal Gear Solid V. Do yourself a favor - if you've got the Definitive Edition skip the pointless 'Ground Zeroes' and jump straight into 'The Phantom Pain' - it's a completely different feeling game. I feel like there's a lot more I could probably say about MGS V but this will have to do for now.